105. The Caravan
Guard or plunder a caravan of gold before it gets to the other side.
Guard or plunder a caravan of gold before it gets to the other side.
The warbands have heard rumours that a powerful man’s son has wandered into the ruins and a handsome reward will be paid for his return.
Source: Town Cryer #6
Escort or rob a merchant's caravan train.
The good guys try to lead the mule train along a country road while the bad guys try to steal them.
Protect the Merchant's son.
A prisoner is being guarded within one of several tents. The attacker must find the prisoner by entering the correct tent and then escort him from the table.
Town Cryer edit of "Now Keep Me Safe, You Hear!?"
An Empire In Flames scenario. Defenders on horseback must protect a stagecoach from mounted attackers.
Defenders must protect a boat & pull-rope style river ferry-crossing from sabotage. Attackers must sabotage it.
Defenders must protect Halfling Thief HS (featured In this issue) from attacking warband.
Get a wagon train across the board using wagon rules from Wyrdstone Archive while your opponent tries to stop you.