v1.22
· 3 min read
Updates
- I have added a flowchart to the Pirates special recruitment/capture mechanic, should be easier to follow than the long wall of text. Feel free to let me know on Discord if any other rule or section could benefit from a flowchart.
- I have included a handy reference @Tomek made on what a warrior is and isn't allowed to do when injured, recovered, or fleeing.
- The FAQ section has been converted to a JSON database, allowing in-page searching with keywords.
- Some warbands such as kislevites have unique items that they may purchase later in the campaign. I have started pulling these back into the warband sheet for extra clarity. They are pulled from the same data source as the item pages and trading post so if there are any mistakes/typos, I only have to update them once.
- I rewrote the entire House Rules section. Instead of a list of incoherent house rules, I have seperated them into sections of what they are trying to address, including context and risks of going overboard. This will hopefully force people to think first before they implement everything in one go.
Bugs/QOL fixes
- Added a clarification to fists, thanks @Emberwing
- Added a reminder to the Lustrian Reaver max warband size about the fact the Beastmaster War Beasts also count
- Added a reminder to the restless dead choice of warriors about the Bone Goliath
- @Markus prompted me to add an errata to Dijin Katal, the original material had an upkeep of 40 which is directly contradicted by the Wanderer rule...
- Re-added the Town Cryer numbers in the scenario list, also fixed some layout issues in some of the scenarios themselves.
- Fixed all equipment anchor links
- @JordiRS let me know some skill tooltips were not working correctly.
-- Uncle Mel --
