Animal Bestiary
What follows is a summary of animals commonly found in various parts of the world, along with a few less common species. Note that animals are not particularly bright and do not gain experience. Note also that ridden animals can be ridden, but that doesn't mean that all of them want to be!
Attack Animals
The most common attack animal in the Old World is the faithful wardog, especially favoured by Witch Hunters. Other warbands have their favoured attack animals - Giant Rats for Skaven, Dire Wolves or Vampires, Cold One Beasthounds for the Druchii, Black Hounds for Lahmian (watch this space!). Whatever the differences between the species, that a warrior with several sets of claws and jaws behind him is a more dangerous opponent than a warrior on his own.
For details of the various attack animals available to different races, see the Mordheim rulebook or the relevant warband lists.
Gnoblar Fighter
Border Town Burning (1c)
Cost: 15 + D6 gc
Availability: Rare 9 (Ogres and Chaos Dwarfs only)
Ogres keep Gnoblars as humans keep dogs, except that Ogres don't keep their Gnoblars well. Each Ogre bites his Gnoblar's ear as a form of identification. Once an Ogre starts eating, it's difficult for him to stop. Even if they don't get eaten, the Chaos Dwarfs are likely to round them up and enslave them.
Gnoblars do not count as animals. In all other respects they are treated like War Dogs with the following additional special rules. Gnoblars count as Greenskins but do not suffer from Animosity.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Gnoblar Fighter | 4 | 2 | 3 | 2 | 3 | 1 | 3 | 1 | 5 |
Special Rules
Wardogs
Cost: 25 + 2D6 gc
Availability: Rare 10 (Not available to Skaven)
The men of the Empire have always been experts at raising ferocious bloodhounds to guard their cattle and holdings against roaming Goblins and Beastmen. A highly trained wardog is a dangerous opponent and worth its weight in gold in Mordheim.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Wardog | 6 | 4 | 0 | 4 | 3 | 1 | 4 | 1 | 5 |
Special Rules
Note
In combat the wardog behaves just like every other warrior, including counting towards rout tests. In the campaign part (shopping, upkeep, exploration), it counts as equipment so does not get counted for upkeep.
Source: Tuomas Pirinen
Ridden Animals
Humans like their horses, Ores their boars, Goblins their wolves. All agree that two legs are good, but four legs are better.
Chaos Steed
Cost: 90 gc
Availability: Rare 11 (Possessed warbands and Marauders with Chosen of Chaos skill only)
Chaos Steeds are malformed, debased parodies of the magnificent warhorses of the Empire. They are used by Possessed and other Chaos warbands.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Chaos Steed | 8 | 3 | 0 | 4 | 3 | 1 | 3 | 1 | 5 |
Special Rules
Note
It is suggested that Chaos steeds should be available to all Chaos warbands, not just those that existed when these rules were originally published.
Cold One
Blazing Saddles, Town Cryer 14, Border Town Burning (1b)
Cost: 100 gc
Availability: Rare 11 (Dark Elves, Lizardmen, Norse and Marauders only)
Scaly, mean and stupid, these native creatures of the New World make excellent mounts upon which to fight.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Cold One | 7 | 3 | 0 | 4 | 4 | 1 | 3 | 1 | 3 |
Special Rules
Elven Steed
Cost: 90 gc
Availability: Rare 10 (Elves only)
Elven steeds are graceful animals, but have a vicious temperament when called upon to fight. It is rumoured that even Dark Elves breed these fine beasts. Typically, High Elf steeds are grey and white, Wood Elf steeds are tan and white, and Dark Elf steeds are midnight black.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Elven Steed | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 5 |
Special Rules
Giant Spider
Cost: 100 gc
Availability: Rare 11 (Goblins only)
The Giant Spider is the stuff of nightmares. Typically 10 to 12 feet long they are highly prized by Forest Goblins as mounts.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Giant Spider | 7 | 3 | 0 | 3(4) | 3 | 1 | 4 | 1 | 4 |
Special Rules
Note
Giant Spiders cannot be used in a warband that already contains Giant Wolves.
Giant Wolf
Cost: 85 gc
Availability: Rare 10 (Goblins only)
The giant wolf is common in most of the mountain ranges of the known world. However, catching one of these nasty, fast‑moving beasts is another thing - especially if you are a Goblin.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Giant Wolf | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 4 |
Mule
Cost: 30 gc
Availability: Rare 7 (any warband)
Their stubbornness is legendary, but even so, these beasts of burden are occasionally ridden by Halflings, Dwarfs and even overweight clerics!
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Mule | 6 | 2 | 0 | 3 | 3 | 1 | 2 | 0 | 4 |
Special Rules
Nightmare
Cost: 95 gc
Availability: Rare 11 (Vampires, Necromancer and Grave Guards only)
The Vampire Counts occasionally need fell steeds to carry them about their business. Who cares if they're dead? They still have legs, don't they?
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Nightmare | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 5 |
Special Rules
Rhinox
Border Town Burning (1c)
Cost: 200 + D6 x 10 gc
Availability: Rare 15 (Ogres, Marauders, Norse and Merchant Caravans only)
Below the ruined realm of the Sky Titans are the ice fields where Rhinox herds and ice elk graze. Rhinoxen have become a cornerstone of culture in the wild kingdoms. To discipline these ill‑tempered beasts of burden requires a momentous feat of strength.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Rhinox | 7 | 3 | 0 | 5 | 5 | 2 | 2 | 3 | 5 |
Special Rules
Riding/Draft Horse
Cost: 40 gc
Availability: Rare 8 (Humans only)
Riding horses are not trained for battle and will not normally attack an enemy. However, they are useful for moving rapidly around the site of a battle.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Riding Horse | 8 | 1 | 0 | 3 | 3 | 1 | 3 | 0 | 5 |
Note
In the original rulebook there was an entry for horses. the only difference is that the one from the rulebook has a weapon skill of 0. This would lead to the horse being hit automatically in hand-to-hand combat and was thus changed to 1 in Border Town Burning.
Temple Dog
Border Town Burning (1c)
Cost: 250 + D6 x 10 gc
Availability: Rare 13 (Dragon Monks, Sisters of Sigmar and Priests only)
Magical constructs, chiselled and set from enchanted stone stand immobile guarding temple grounds from intruders. On closer inspection these avatars seem indistinguishable from a normal statue, only springing into life when certain strictures have been violated on the temple grounds. Heavy weathering on the majority of these constructs indicates they may come from an ancient time and that any such magic harnessed during their creation was lost or remains undiscovered. Fanciful tales of hidden shrines, their priests butchered by defilers, now lie concealed in ruin. Ruins watched over by ever vigilant guardians who shall resist all attempts to settle them back into quiet stone, warding off those who dare to unravel the mystery.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Temple Dog | 6 | 5 | 0 | 5 | 5 | 3 | 3 | 3 | 8 |
Special Rules
War Boar
Cost: 90 gc
Availability: Rare 11 (Orcs only)
Large, ferocious and bad‑tempered - a perfect mount for an Ore Warlord. Ore warbands occasionally make use of these noisome beasts while exploring the ruins of Mordheim and beyond. It isn't common though, as the bigger and meaner Orcs tend to take the boars for themselves.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
War Boar | 7 | 3 | 0 | 3 | 4 | 1 | 3 | 1 | 3 |
Special Rules
Warhorse
Cost: 80 gc
Availability: Rare 11 (Humans only)
Warhorses are large, well‑trained horses, quite at home in battle. They are primarily used by human warbands.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Warhorse | 8 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |