Optional Rules
This section includes a variety of rules that add an extra dimension to your battles in Mordheim. As they are additions to the basic rules they are not an essential part of the game, and you should agree with your opponent beforehand whether you are going to use any of them.
We recommend that new players ignore this section to begin with, at least until you are familiar with the way the game works. If you consider yourself to be an experienced gamer then you’ll have no problem incorporating these elements. Some of these additional rules alter the game quite dramatically, and you are under no obligation to use any of them. They have simply been included for players who want to explore different aspects of the game.
Below is a table of Option rules, their source, and what grade they are considered to be.
Ruleset ↕ | Topic ↕ | Source ↑ | Grade ↕ |
---|---|---|---|
Advanced Critical Hits Charts | Alternative Critical hit tables | Mordheim Rulebook | core |
Blackpowder Misfires | Critical fail table | Mordheim Rulebook | core |
Escaping From Combat | Escaping From Combat | Mordheim Rulebook | core |
Fighting Individual Battles | One-off battles | Mordheim Rulebook | core |
Mounted Warriors | Basic rules for mounts | Mordheim Rulebook | core |
Rewards of the Shadowlord | Magister/Mutant advancement/'reward' table | Mordheim Rulebook | core |
Blazing Saddles | Extended mounted rules | Mordheim Annual 2002 | 1a |
Random Happenings | Random events | Mordheim Annual 2002 | 1a |
Wilderness Rules | Terrain rules | Empire in Flames | 1a |
Chaos on the Streets | Multiplayer games | Town Cryer #5 | 1a |
Sewer Rats | Fighting in the sewers | Town Cryer #7 | 1b |
At The Mouth Of Madness | Warrior Insanity | Town Cryer #8 | 1b |
Let the Damned Burn! | Burning buildings | Town Cryer #8 | 1b |
Sawbones | Healing Serious Injuries | Town Cryer #8 | 1b |
Lords of the Night | Vampire skill list | Town Cryer #11 | 1b |
Subplots | Random events | Town Cryer #13 | 1b |
Dark Rituals of the Chaos Gods | God-specific daemon summoning and spells | Town Cryer #14 | 1b |
Pit Fights | Rules for Pit Fighting | Town Cryer #14 | 1b |
Power in the Stones | Using Warpstone for more than cash | Town Cryer #15 | 1b |
For Whom The Bell Tolls... | Encountering the Town Cryer | Town Cryer #22 | 1b |
Boats | Rules for Boats | Town Cryer #24 | 1a |
Vehicles of the Empire | Rules for Wagons | Town Cryer #24 | 1a |
Cutthroat's Den & Encampments | Encampment Rules | Town Cryer #28 | 1b |
If You Go Down To The Woods Today... | Random events | Nemesis Crown | 1b |
Aristocracy Of The Night | Vampire bloodlines + skills | WEB | 1c |
House Rules
A separate page for house rules can be found here.