Skip to main content

31 docs tagged with "Treasure"

View all tags

105. The Caravan

Guard or plunder a caravan of gold before it gets to the other side.

109. The Wizard's Tower

Your warband is peacefully making their way through the city to a Wyrdstone deposit when they are set upon be a rival warband. They have no choice but to fight their way through them to get to the Wyrdstone.

39. The Mummy

Hidden Treasure except warbands look for the stash of a mummy while its scary original owner plus friends have their say.

45. Tomb Raid

As Defend The Tomb except the chest begins in the middle of the complex while both warbands begin at the edges.

47. Burn the Witches

Set in a huge temple which burns to the ground during the battle. Defender's Heroes must carry three relics from the temple. Attackers must stop them.

49. The Gauntlet

Classic Indiana Jones stuff. Warbands race along trap-laden corridors towards a great treasure. For 2+ warbands.

55. Bounty Hunting

An Empire In Flames scenario. Warbands attempt to round up a gang of bandits who are holed up in a remote hideout building.

56. Down At The Docks

Warbands must attempt to gain cargo crates from smugglers’ ship by carrying them off.

59. The Item Lost

Nicodemus joins one warband in an attempt to retrieve a magic wand. Naturally the other warbands would like the wand for themselves.

62. The Watchers

Warbands attempt to gather random treasures from the SE quarter of Mordheim (right next to where the comet landed).

63. The Frenzied Mob

An Empire In Flames scenario. Warbands attempt to loot a village consisting of D3+1 buildings. Each building is staunchly defended by D3+1 frenzied villagers.

75. Battle for the Farm

There are many farmsteads around Ostermark. Mercenaries and brigands are drawn to them like moths to the flame as.

76. Blood on the Pasturelands

Rival warbands attempt to rustle some horses from a pasture. The frightened horses run randomly and need taming once caught. They are defended by six Outriders.

82. Stop Thief!

Defenders must protect Halfling Thief HS (featured In this issue) from attacking warband.

86. Happy Harpy Hunting Grounds

A group of 3 Harpies have nested in one of the tall buildings and their scavenging and attacks on unfortunate warbands has ensured a sizable stash of valuables.

88. The Recipe

Warbands must attempt to abduct an esteemed pie-maker who is being stoutly defended by his ballistically adept bodyguard.

95. Haunted Treasure

There is a rumor that a treasure of unimaginable wealth lies in the ruins of a old house. Unfortunately, it is also rumored that the treasure is guarded by evil spirit who’s howl is so terrible it will make you go mad. Two rival warbands have heard about this house and have come to loot the treasure, if they can.

98. Raids

Bad warband vs. townsfolk; Raid a village for loot & slaves.

99. Rawhide

Get a wagon train across the board using wagon rules from Wyrdstone Archive while your opponent tries to stop you.