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v1.14

· 4 min read
Uncle Mel
Uncle Mel
Lowly servant

Hi all. a huge update for Mordheimer this month.

Automated tools

  • I Implemented scenario filters and a randomiser, the filters can be used to find suitable scenarios and the randomiser will randomly pick one based on your selections. This is a new feature and we're happy to take feedback! It is using the tags which can be found at the bottom of the page for all scenarios. If you feel a tag is missing or wrong, let us know!
  • I created a simple shooting calculator. Using basic inputs it will tell you the rolls needed to hit, wound and save, and calculate the chance that a successful wound is scored.
  • Far more advanced than my simple shooting calculator, @Luftwaffle from the Mordheim Discord has created a great tool to visualize how different weapon loadouts, stat increases and house rules impact a warriors win rate and thus the game balance at large. It's embedded under Tools & Reference Tables for your convenience!
  • I added a table to see availability for Dramatis Personae just like the hired swords.

Quality of life improvements

  • Added all points and rarity to the weapons, armour and item pages, clicking the gc cost will take you back to the Trading Post
  • Added the deployment maps to the core scenarios, thanks to @Emberwing from the Mordheim Discord!
  • Cleaned up the menu structure:
    • The warbands have their "The" prefixes standardised (they are in title but not in alphabet sorting) and the Cult of the posessed can now be found under "c" for cult instead of "p" for posessed
    • Brought all lore and credit sections under "Introduction"
    • The house rules section have gotten a new home under optional rules
  • Updated the layout for the remaining 1b and 1c warbands
  • Added the Animosity rules to Leadership & Psychology
  • Added a link back to the warbands from the magic pages

Bugs and issues

  • Added the Mootlanders to the trading post, the shorties can finally buy some new silverware, thanks for the heads up @Curtis.
  • Fixed an issue where the filter table for hired swords claimed the pure Warrior Priest could be hired by the foul undead, thanks for spotting @Tomek.
  • Fixed the hired sword availability chart links for the Lustria and Khemri hired swords thanks @Sisu for catching it.
  • And as always fixed countless typos and other small errors.

-- Uncle Mel --

Secret items

Haha! you have found me! Under the hood, I have done a FULL rewrite of ALL items, skills, and psychology on mordheimer.net, everything is now in searchable JSON tables instead of plain text.

  • I have started work on replacing all hard links with tooltips, check them out!

These items are in BETA at the moment and so are hidden by default. if they work well, they'll replace the current pages eventually.

To-do list

I still have a lot of stuff I'd like to implement, some small, some big, some tedious:

General

  • First up is improving tooltip rendering on the page
  • Convert magic spells to json
  • Add grades and setting(array) fields to items (to allow dynamic trading post per setting)
  • Convert FAQ to json with keywords for super filterable FAQ section
  • Convert warbands from plain text to json, entries for fighters come first
  • Start using tooltip balloon pop-ups for items, skils, etc. instead of hard links.
  • Add crits and injuries to shooting calculator.
  • Create central rule somewhere for infiltrate
  • Finish adding the 2a warbands (long term)

Scenarios

  • Add a few missing TC scenarios in list where needed (Lustria+khemri)
  • Add remaining Broheim scenarios
  • Clean up numbering system (dear god...)
  • Make editors choice, or "best of" tag

Campaign Settings

  • Araby, Relics of the Crusade
  • Thy Soul to Keep

(Community) Guides

  • Basics
  • How to build a warband
  • How to play
  • Advanced play
  • Warband specific build and play guides
  • Hired Swords and Dramatis Personae
  • Optional rules
  • House rules
    • Complete overhaul with disclaimers, pros/cons per rule, etc.
    • Separate "known" house rule packages to their own pages

If there's anything you'd like to see, whether it's fixes or additions, post them in the discord.