Gunnery School of Nuln
Grade: 1b
Source: Nemesis Crown Supplement (PDF)
Setting: Nemesis Crown
Author: Mordheim Nemesis Crown Development Team
Lore
The province of Nuln is respected across the Empire as the home to the finest handguns and war machines, save for those constructed by the Dwarfs. This makes them a desired commodity for any Imperial army using cannonry and as such graduates from the Imperial Gunnery School are highly prized for their skills in training artillery on vulnerable targets with unerring accuracy and maintaining the war machines.
Perhaps the most surprising fact is that the Imperial Gunnery School does not create new weapons of war. Such tasks are executed by the College of Engineering, either the well known one in Altdorf, where luminaries as von Meinkopt (creator of the Hellblaster) and Pfielmann (Grenade Launching Blunderbuss) were taught, or the Gunnery School’s neighbouring one in Nuln. Once the Colleges of Engineering create a war machine, the Imperial Gunnery School then start training gunners to use them.
This creates a high demand for their services with only a limited number available at any one time. Yet this demand has still led to the school refusing to lower its standards to concentrate on producing better skilled gunners and engineers, rather than a lot of sub-standard graduates barely capable of knowing which end of the cannon shoots the balls out.
Most of the students at the school come from the Imperial nobility, sons who show talents in mathematics or an interest in things that go boom, as well as not being immediately in line for succession. Once they graduate, students are given the choice of staying in the school for further studies (and eventually becoming a Master Gunner) or returning home. For some the prospect of yet more years of studies will send them home where they will go on to fight as an army’s pistoliers or outriders. Those who remain will attain the pinnacle of their craft and get to watch their former trainees charge across the battlefield, often to their deaths.
One of the requirements of the school is that all students undergo fieldwork to see how weapons perform in the field, and how the students perform too. They are sent out under the tutelage of a Senior Gunnery Officer and an instructor, one who has graduated recently and who knows what is expected with fieldwork.
For such an excursion, the group leave the school and Nuln for a period of time and travel wherever they feel. The instructor evaluates the aptitude of the students, making assessments of whether they are likely to graduate. Their abilities vary from undeveloped to talented, but they are always very well equipped.
special rules
Impeccable Care
Amongst one of the first things that the students are
taught is to take proper care of their equipment and
the right way to perform that maintenance. Once they
have mastered this function, they learn to repair the
same weapons should they become damaged and
because of this they can buy such black powder
weapons on the cheap and quickly return them to
good working order. As a result they can buy these
weapons at a fairly reduced price! They can ALWAYS
use the reduced cost for black powder weapons listed
in their starting Equipment List, and they gain an
additional +2 on rare rolls to find any black powder
weapons since people don’t mind selling broken
guns!
Properly Used
The students know the proper way to use their
weapons, spending many hours on the school’s
shooting range. This is considered to be a good use
of time between lessons and recommended by all the
school’s instructors, after all if the students constantly
blow themselves up with their weapons, there
wouldn’t be many graduates. When using the
optional Misfire rules, if a one is rolled, roll a second
dice. On a 3+ the misfire is ignored (the shot still
misses, but the weapon does NOT explode).
Proud To A Fault!
Anyone studying at the Gunnery School is very proud of this fact, as it is a great honour to be accepted. After they start using black powder weapons, students recognise the superiority of these weapons and refuse to bend their knee to the ‘lesser’ ranged weapons. The members of this warband NEVER use any non-black powder ranged weapons (this prohibition does NOT apply to hired swords or dramatis personae, as they are hired help and have not received proper Nuln training).
Choice of warriors
A Gunnery School warband must include a minimum of three models. You have 500 gold crowns to recruit your initial warband. The maximum number of warriors in the warband may never exceed 15.
Senior Gunnery Officer: Each warband must start with a single Senior Gunnery Officer, no more, no less.
Instructor: A warband may include up to one Instructor.
Senior Student A warband may include up to one Senior Student.
Underclassmen A warband may include up to two Underclassmen.
Sons of the Guns: A warband may include any number of Sons of the Guns.
Marksmen: A warband may include up to 7 Marksmen.
Pistoliers: A warband may include up to 5 Pistoliers.
Starting experience
A Senior Gunnery Officer starts with 20 experience.
An Instructor starts with 12 experience.
Senior Students starts with 8 experience.
Underclassmen classmen start with 0 experience.
Henchmen start with 0 experience
Gunnery School Skill Table
| Combat | Shooting | Academic | Strength | Speed | |
|---|---|---|---|---|---|
| Senior Gunnery Officer | ✓ | ✓ | ✓ | ✓ | ✓ |
| Instructor | ✓ | ✓ | ✓ | ||
| Senior Student | ✓ | ✓ | ✓ | ✓ | |
| Underclassmen | ✓ |