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Mortuary Cult Scrolls

The Liche Priest's magic is preserved in magical scrolls that date back to Nagash's time as High Priest of the early Nehekbaran civilisation.

D6Result
1Menkare's scroll of Urgency
2Horrebe's Curse of the Mummy
3Tawosret's Scroll of Tomb Dust
4Neferre's Scroll of Quaking Horror
5Merneptah's Scroll of the Scarab Song
6Djedre's summonation of the Vengeful Dead

Menkare's scroll of Urgency

Difficulty 6

The Liche Priest reaches out to urge an Undead warrior forward.

A single Skeleton Soldier within 6" may immediately move again up to its maximum Movement distance, ie, 4". If this takes the model into base contact with an enemy model, it counts as charging.

Horrebe's Curse of the Mummy

Difficulty: 8

The Liche Priest amplifies the curse that all mummies bear, and focuses it against a single enemy model.

The target must be in base-to-base contact with a Mummy and within 18" of the Liche Priest. if the spell is cast successfully, the enemy model has a -1 penalty on all to hit and to wound rolls, and on all armour saves. This lasts until the stare of the next Tomb Guardian Shooting phase.

Tawosret's Scroll of Tomb Dust

Difficulty 7

The Liche Priest can command the sand around him to assault a single warrior within 12".

The warrior is automatically knocked down as he chokes on the sand. This spell only affects a living model.

Neferre's Scroll of Quaking Horror

Difficulty 7

The Liche Priest selects a warrior wiLhin 12" who is beset by terrible, hauncing visions of his own death.

The model must pass a Leadership test or flee 2D6" directly away from the Liche Priest. The warrior will continue to flee in each Movement phase until he makes a successful Rally test in the Recovery phase. This spell has no effect on Undead models or models that are immune to psychology.

Merneptah's Scroll of the Scarab Song

Difficulty 7

With a short, rasping chant, the Liche Priest summons a swarm of scarabs, which burrow up through the ground, and all over an enemy warrior.

A single model within 8" of the Liche Priest suffers 2D6 Strength 1 hits. In addition, that model may not be shot at for the rest of the Tomb Guards Shooting phase, nor may he fight or be fought in hand-to-hand combat. If the model is already in hand-to-hand combat, move him 1" away from the combat as he staggers about in agony. Unless he suffers an actual injury the warrior counts as having just stood up in the next turn.

Djedre's summonation of the Vengeful Dead

Difficulty 5

The Liche Priest may re-animate a Skelecon Soldier that went out of action during the last turn. Place the model anywhere within 6" of the Liche Priest, but not straight into hand-to-hand combat with an enemy model.