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Onogal Rituals

These modified Nurgle Rituals are used by Seers with the Mark of Onogal the Crow.

1Touch of Onogal
3Stench of Nurgle
5Scabrous Hide
6Nurgle’s Rot

Touch of Onogal

Difficulty 10

The Seer’s body is covered with smallpox and blisters. His touch can transmit devastating diseases.

This spell can be used against one of the Seer’s close combat opponents. If he takes the model out of action in the following hand-to-hand combat phase, that player rolls for Serious Injuries immediately. If the model dies permanently, replace it with a Nurgle Plague Bearer (see Bestiary for rules) for the rest of the game under the Seer’s control. If the Seer is stunned or taken out of action the Plague Bearer disappears into the Realm of Chaos. Note that only one Plague Bearer can be created at a time.


Difficulty 7

The Master bestows the gift of pus-filled buboes upon his enemies.

This spell has a range of 8" and affects a single enemy warrior. The warrior must pass a Toughness test or lose a Wound. No Armour saves are allowed.

Stench of Nurgle

Difficulty 8

The Master spews forth a foul, stinking mist that chokes his foes.

This spell has a range of 6" and affects all living creatures – friend or foe. Each enemy warrior in range must pass a Toughness test or lose an Attack until their next turn.


Difficulty 10

The Master inflicts horrible diseases upon the unbelievers.

All enemy models within 12" of the Master suffer a Strength 3 hit. No Armour saves are allowed.

Scabrous Hide

Difficulty 8

The Master’s skin becomes tough and leathery like that of his patron god.

The Master has an armour save of 2+ which replaces any normal Armour save. The Scabrous Hide lasts until the beginning of his next Shooting phase.

Nurgle’s Rot

Difficulty 9

The Master bestows the blessing of the Plague God upon his foe.

All enemy models in base contact with the Master must immediately test against their Toughness or contract Nurgle’s Rot (see Nurgle’s Rot opposite).