97. Raid
Author: Andrew "Boss Orc"
Source: Archive Pestilen
Broheim notes: Attack on warband's camp. Defender in centre, attacker on edges.
Not all battles are conducted in proper conditions. Sometimes a warband will try and surprise their rivals when they least expect it, and this most often done while the are settling down for a bit of R-and-R.
Terrain
The center of the board should be set up to represent the hide out of the defender's gang. This should only be 1' square at most. The rest of the table can be set up normally.
Warbands:
The defender must deploy all his warriors within his base. The attacker may deploy his warriors within 8" of any table edge.
Starting The Game:
The attacker makes the first turn.
Ending The Game:
The battle ends when, either the attacker loses half of his models, or the defender loses three-quarters of his models. The other player is the winner.
experience
+1 Survives. If a Hero or Henchman group survives the battle they gain +1 Experience. +1 Winning Leader. The leader of the winning warband gains +1 extra Experience. +1 Per Enemy Out of Action. Any Hero earns +1 Experience for each enemy model he puts out of action. This includes a Champion who puts the other Champion out of action in Single Combat.